Animação e Visualização Tridimensional

AVT6 ECTSP1Página da Cadeira
Feedback(2)
2.5
Carga de trabalho
Leve
Exame
Opcional

Feedback dos Alunos

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2024/2025
Carga:Leve

ano passado

DISCLAIMER for anyone planning to do this course: The project is Windows-only! Although it's technically possible to do it in other platforms, you're on your own. Make sure someone in your group has a PC with it.


This course is about programming 3D graphics rasterization using C++ and OpenGL. You'll learn all sorts of essential techniques like matrix transformations, shading, texturing, environment mapping, etc. and how to apply them in practice.

Evaluation and workload

The workload is fairly moderate. Most of your time will be spent working on the project, which is worth 80%...

As avaliações abaixo deste ponto podem estar desatualizadas. O conteúdo, os métodos de ensino e os requisitos da cadeira podem ter mudado desde então.

2021/2022

há 4 anos

The course is cool, but I found it quite demanding and difficult. It was probably the most time-consuming course I've taken so far in the master's program. It’s fully practical, and it's done in C++ and GLSL.

Evaluation Methods

The first 50% of the course consists of six pair assignments. These are generally manageable. The only one I found particularly difficult was the last one.

The early assignments are mostly there to help you get comfortable with C++ and OpenGL. You have one week to complete each of the first five, and two weeks to complete the final one.

The final 50% is what I...